![]() Even if you only change some of them, I'll be happy.Ġ2:14:69 (1,2,3,4,5,6,7) - Blahh, just make this part of the break.Ġ0:02:48 - This is a terribly uncomfortable place to start mapping. It's pretty picky, but I don't like them. Note: "beat strength" means that there are slider ends, or slider reverse points (which don't play like strong hits) where the music suggests a strong hit. Either make it U-shaped or really nice and round. Also, why there's a small break between these stacks? I suggest to conect them and turn into deathstream.Ġ3:33:87 (1) - ugly. Yeah, I know that (1) is closer to (5) because of changed BPM, but it still should be spaced like previous combo.Ġ3:15:51 (1,2,3,4) - move them a bit farther from each other?Ġ3:43:91 (6,7,8) - 1 grid left, to make (7) stack ontop of (4).Ġ1:36:99 (1,2,3) - stack nicer under end of (7).Ġ1:58:405~02:21:977 - like in Normal - smaller spacing is bad, even if the BPM in this section actually is almost 50% slower.Ġ2:06:55 (1,2,3,4,5,6,7,8) - these claps are so, so, so fugly. Flip previous slider vertically? Or just unstack.Ġ2:53:20 (5,1) - space manually. ![]() Or at least stack (2,3) and (5,6,7).Ġ2:51:72 (1) - weird shape of slider hides it a bit, it's also not stacked exactly. At least make it ~75% of spacing at beginning, not 50% of it.Ġ2:07:29 (1,2,3,4) - ugly and does not play well.Ġ2:14:69 (1,2,3,4,5,6,7) - does not play well, I suggest to delete it and fix break. I suggest not to use them in Normal.Ġ1:58:405~02:21:977 - smaller spacing is probably meant, but IMHO does not feel well. (I do not like if song is mapped to the very last second.)Ġ0:49:61 (1,2,3,4) - bah, tricky 1/3 notes. I only played the map once in regular mode and watched it once in editor.)Ġ3:40:728 - you can finish mapping here, at the end of spinner and kiai, to end map nicely. I want all maps to be symmetrical, nice and so on. ![]() "Ground control to Major Kong.(Do not call me nazi these things really get into my eyes. ♪ Satellite baby, come on back down to earth ♪ ♪ Yeah, I'm a rocket ship on my way to Mars ♪ The absolute legend that photobombed Perseus. Often paired with flashy rainbow effects.Īkatsuki insists that you can use it like a throwing star. The following skins of the Universe in Unison set can be obtained by opening these boxes, certain event mission and as map drops: Special furniture reward for gathering all merchandise:įor the duration of the event, the equipment skin box Shining Stars will be available in the General Shop for a price of 7000 Coins. ![]() There is a total of 12 Merchandise - which can be obtained in the following way:įound in SP1 at D5 after clearing Special.įound in SP2 at A2 after clearing Special.įound in SP3 at C2 after clearing Special.įound in SP5 at E10 after clearing Special.įound in SP4 at A3 after clearing Special. After collecting all Merchandise the furniture item Universe Medal can be claimed. In the Merchandise Album the progress of the collected Merchandise can be viewed. A total of seven plays with B rank or above have to be done at least once per day, with one more possible play unlocking each day from the start of the event. Through playing the game, the Cosmic Stage and Le Malin µ can be unlocked. Some songs also have Golden Notes where both sides of the screen need to be tapped at the same time. Hard Mode also adds Slider during which the player doesn't have to tap but hold for the whole duration of the note. While in Easy Mode you can tap anywhere on the screen, on Hard Mode the side of the screen needs to be tapped, where the note came from. If a note will be graded as a Miss, the combo will be reset and you won't get bonus points for scoring a Full Combo. The received grade determines the score that will get added to your total. Depending on how much the time tapped deviates from the time the note reached the middle, it will be graded from Perfect if it was timed exactly or very close, Good if it was slightly off, or Miss if the deviation was too big. In the game, notes will be moving in from the left and right and have to be tapped once they reach the middle. ![]()
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